Welcome to Unknown Horizons
Decisions have been made
Heya and welcome to another short update!
In our last meeting we discussed the current blocker issues that currently prevent us from releasing. We addressed these two as showstoppers:
- Problems with sheep
- Problems with fisher and boat builder
Because we want to release as soon as possible, we decided to implement workarounds for both. The sheep will temporarily be replaced with an animated pasture that produces lamb wool just as e.g. the potato field produces potatoes. We hope to be able to fix all bugs related to sheep (together with new graphics) in 2011.2 then. You won't believe how hard this hunting is.
The fisher on the other hand needs a bit more work. As we blogged some time ago, we implemented the fish resource and a boat for the fisher. Current problems happen because our boat builder can also build fisher boats and the code for assigning them is not even in planning stage right now. So we will also use a hotfix here and have two fisher boats: One that belongs to each fisher and will collect fish, one that you can build and drive around with at the boat builder.
Once these preparations are ready, there are only smaller problems and we think that's acceptable for a development release. This especially means that if you have a clone of our git repository at hands and want to test the status quo, please help us in removing balance issues and bugs you possibly encounter!
Thanks and kind regards,
Your team of Unknown Horizons
Next page: The idea of Unknown Horizons


